Cleric domains srd

Cleric domains srd. Source PZO9446H. 5e SRD; 3. New Pages Cleric: Grave Domain. Domain spells are a type of focus spell. At 3rd level and every four levels thereafter, you gain another benefit from your doctrine. Battle Rage (Sp): You can touch a creature as a standard action to give it a bonus on melee damage rolls equal to 1/2 your cleric level for 1 round (minimum +1). The spirits whisper secrets and confer protection, and as you grow stronger, their anger at those who would harm you can manifest as a powerful curse. Replacement Power: The following granted power replaces the wooden fist power of the Plant domain. Once you gain a domain spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. Cry in the Night. Disguise Self: Disguise own appearance. Reply reply polypan-storyman • That's absolutely what I do it for, to make everyones lives easier!!! Oh and cleric has 2+int skills with no int synergy, so skill ranks are pretty valuable. The heady brew of fortitude, courage, and companionship is your nectar, and you share its blessings with those who need it. If you see any page that contains SRD material and does not show this license statement, please contact an Select one domain—a subject of particular interest to you within your religion—from your deity’s list. Replacement Power: The following granted power replaces the holy lance power of the Good domain. When the character touches, roll 1d6 per his or her cleric level. Clerics of this domain have been anointed and sworn to protect a history lost to the world. Air Domain Spells When you choose this domain at 1st level, you gain proficiency in the History and Insight skills. Paladin PROTECTION DOMAIN. You are a cleric of the cloth, focusing on divine magic and The domain of monsters is one of revelry in strange forms and predatory instincts. Replacement Power: The following granted power replaces the storm burst power of the Weather domain. When you choose this domain at 1st level, you gain proficiency with Vehicles (Water), and you add double your proficiency bonus to checks with Vehicles (Water) and Strength checks to swim. Indeed, they are generally regarded as cold hearted. Beginning at 2nd level, you can use your Channel Divinity to add 20 feet to your movement speed for a number of rounds equal to your cleric Cover of Night. 4 Winds Fantasy Gaming - Domains. (24 official and unofficial divine domains). If you see any page that contains SRD material and does not show this license statement, please contact an Repose Domain. Occultist talents and spells (3pp) Paladin. If you see any page that contains SRD material and does not show this license statement, please contact an Domains. the SRD rules are a limited subset of the full PHB and MM. When you choose this domain at 1st level, you gain proficiency in the Stealth skill and darkvision out to a range of 60 feet. You gain domain spells at the cleric levels listed in the Portal Domain Spells table. Evil Domain Spells. Fortifications. Cleric domains So i can only find the life domain for clerics, i even downloaded the cleric expansion but i still only have acsess to life domain. Drunken Autonomy (Su): As a swift action, whenever under the effects of Open Game Content (place problems on the discussion page). If you see any page that contains SRD material and does not show this license statement, please contact an Shadow Domain (Cleric) The Shadow domain embraces the darkness that surrounds all things and manipulates the transitory gray that separates light from dark. Lengthen Shadow EARTH DOMAIN. The GM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. Domain Spells. Home >Classes >Core Classes >Cleric >Domains, Subdomains & Gods > 3rd Party Publishers – Domains and Subdomains. If the total at least equals the creature’s current hit points, it dies. Snakes infest the city, followed by mysterious deaths by poison, strange behavior by influential citizens, and eventually the complete embrace of the new religion by the LUCK DOMAIN. ANIMAL DOMAIN. Starting at 2nd level, you can use your Channel Divinity to give advantage on one saving throw to any ally within 30 ft. The clerics of such gods excel in battle, inspiring An ecclesitheurge who wears armor or uses a shield is unable to use his blessing of the faithful ability, to use cleric domain powers, or to cast cleric spells. 3 using Bootstrap. Forced to forsake the outside world either by birthright or by joining those who would guard these ancient secrets, you have had this history marked upon your body, either through ceremonial tattoos or bloodletting, and shared it only through oral tradition. If you see any page that contains SRD material and does not show this license statement, please contact an Cleric: Light Domain. Endure Elements: Exist comfortably in hot or cold environments. Add Knowledge (nature) to your list of cleric class skills. They strive to ensure that time is sacred and only those who understand its intricacies interfere with it. At 8th level, you can give a weapon touched the axiomatic special weapon quality for a number of rounds equal to 1/2 your cleric level. To resist death, or to desecrate the dead’s rest, is an abomination. 15. Noble Visage (Su) You gain a +1 bonus on Charisma checks and Charisma-based skill checks against creatures that share your creature type (and subtype, if you are a humanoid). All Cleric Domains. In addition, when you are in dim light or darkness, you can use a bonus action to Hide. At 1st level, you gain proficiency with martial weapons and heavy armor. If you already have darkvision, its range increases by 30 feet. PLANT DOMAIN. If the save fails, the creature attacks your enemies for 1 round, gives DESTRUCTION DOMAIN. No? Well, you should! Foundry is a modernized, better-than replacement for Roll20, which prioritizes modding support. Emptiness Domain Spells; Cleric Level Spells; 1st: color spray, feather fall: 3rd: darkness, misty step: 5th: fly, hypnotic pattern: 7th: banishment, dimension door: 9th This falls down our cleric domains ranking because of the lack of support roles. Clerics of the Domain of Lust are devoted to the pleasures of the flesh and use their abilities to seduce and manipulate others. From D&D Wiki. Comprehend Languages: You understand all spoken and written languages. The Life domain focuses on the vibrant positive energy—one of the fundamental forces of the universe—that sustains all life. Granted Power: Turn or destroy water creatures as a good cleric turns undead. It is the 5etools platform of choice for VTT integrations. Magic Circle against Good: As protection spells, but 10-ft. Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead. You must use the ability after the attack is declared but before Cleric. . It is covered by the Open Game License v1. From now on, you know one less sorcerer spell that you can cast at each subsequent level (not counting the domain spells from this alternative class Cleric's have all of the undead spells you need before domains, so take whatever floats your boat. A Grave Cleric respects the natural order of life and death. If you have a domain spell that doesn't appear on the cleric spell list, the spell is nonetheless a cleric spell Open Game Content; This is part of the Revised (v. Activating this power is a standard action. A cleric gains one domain spell slot for each level of cleric spell she can cast, from 1st on up. Allies in this aura receive a +2 deflection bonus to AC and a +2 resistance bonus on all Bonus Proficiencies. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if his alignment matches that domain. This effect occurs automatically as soon as it applies. Alluria Publishing - Domains. This work includes material taken from the System Reference Document 5. Shadow domain clerics walk a subtle path, frequently changing allegiances and preferring to operate unseen. Browse spells by name, spellcaster class, or cleric domain. The creature receives a Will save to negate this affect. When you choose this domain at 1st level, you gain proficiency with longswords and shortswords. Domain spells cannot be used to cast spells spontaneously. You must Domain Spells: 1st—deathwatch, 2nd—gentle repose, 3rd—speak with dead, 4th—death ward, 5th—slay living, 6th—undeath to death, 7th—destruction, 8th—waves of exhaustion, 9th—wail of the banshee. why is this? the fantasy grounds license includes the D&D SRD rules in FG format. Protection from Law: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. Cleric Hit Points. Your time is naturally more valuable than that of other people. Protection from Chaos: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. You must declare the destructive smite before making the attack. 5 SRD spells and PF SRD spells. Granted Power: You cast good spells at +1 caster level. Fighter talents and maneuvers (3pp) Monk. Animal Domain Spells. Proficiencies. Granted Power: You cast chaos spells at +1 caster level. . Nondetection M: Hides subject from divination, scrying. Hit Dice: 1d8 per cleric level Hit Points at 1st Level: 8 + your Constitution modifier Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per cleric level after 1st. Cleric: Forge Domain. This bonus increases by 1 for every 5 levels you possess. In rare cases, nature deities take a strong enough position against the intrusion of creatures from Outside that they consecrate a cleric with the power to banish intruders. 3rd-Level Cleric Spells. Granted Power: You gain the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to your cleric level (if you hit). Improved Domain Powers (Cleric) Halfling Barbarian (Barbarian) Dragon Magazine #344; Anagakok (Wizard) Dragon Magazine #345; Psicrystal Enhancement (Psion) Dragon Magazine #346; Light Cavalry (Scout) Sniper (Scout) Fighting Styles (Monk) Sacred Path of Heironeous; Sacred Path of Hextor; Domain Spells: 1st—protection from law, 2nd—align weapon (chaos only), 3rd—magic circle against law, 4th—chaos hammer, 5th—dispel law, 6th—animate objects, 7th—word of chaos, 8th—cloak of chaos, 9th—summon monster IX (chaos spell only). Replaces: To gain this benefit, you do not learn a new 1st-level sorcerer spell and a new 2nd-level sorcerer spell at 5th level. As a cleric of the monsters domain, you revel in the violence and power of the magical beasts and aberrative creatures of the world. It can make heroes of ordinary people. Gain a +2 bonus on Will saves against enchantment spells and effects. Sun Domain Spells. Protection from Good: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. Clerics of time deities tend toward lawful alignment due to their gods’ strict and unchanging nature, and are often seen as rigid and MAGIC DOMAIN. SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by Beer Domain. Granted Power: You cast evil spells at +1 caster level. If you hit the foe, the fire bolt deals 1d6 points of fire damage + 1 point for every two cleric levels you possess. Granted Power: Use scrolls, wands, and other devices with spell completion or spell trigger activation as a wizard of one-half your cleric level (at least 1st level). 0 The following domains are used by the primary deities of Golarion. EARTH DOMAIN . If you see any page that contains SRD material and does not show this license statement, please contact an This is an index of domains for use by the Warpriest cleric. Variant Domain Powers. Open Game Content (place problems on Cleric Hit Points. Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You must succeed on a melee touch attack against a living creature (using the rules for touch spells). Your connection to the divine brings favor unto you and your companions. Shield Other: You take half of subject’s damage. DEATH DOMAIN. Fortune Domain. The death touch is a spell-like ability that is a death effect. The cleric's deity Additional Domains Artifice Domain Granted Power. command SRD:Healing Domain. Domains Source Core Rulebook pg. Granted Power: You may use a death touch once per day. The Hypertext d20 SRD TM is owned by BoLS Interactive LLC. Life Domain. 1 (“SRD 5. Obscuring Mist: Fog Cleric Domains [] S. Unlike other domains, planar domains each have an alignment requirement that must be met by a cleric who wants to access the domain. Earth Domain Spells Calming Touch (Sp): You can touch a creature as a standard action to heal it of 1d6 points of nonlethal damage + 1 point per cleric level. 0a. You follow a strict and ordered code of laws, and in so doing, achieve enlightenment. When a cleric prepares a domain spell, it must come from one of his two domains. If you have a domain spell that doesn’t appear on the cleric spell list, the spell is nonetheless a cleric spell for you. Granted Power: Once per day, you can perform a greater turning against undead in place of a regular turning. 2 Death Knell : Kill dying creature and gain 1d8 temporary hp, +2 to Str, and +1 caster level . Trickery has an absurdly good spell list and amazing domain powers. Subpages. Granted Powers: Rebuke or command plant creatures as an evil cleric rebukes or commands undead. More than just mundane light, clerics of radiance are devoted to the Light, the essence and wellspring of creation, which opposes the power of Shadow. This ability functions as sanctuary, but only against one individual attack. Additionally, you can select Speak with Animals (Sp): You can speak with animals, as per the spell, for a number of rounds per day equal to 3 + your cleric level. Pride Domain Spells . 4th-Level Cleric Spells. Adoration : As an immediate action, you can attempt to thwart a melee or ranged attack that targets you. At 1st level, you select cloistered cleric or warpriest and gain the benefits of its first doctrine. Granted Powers: For a total time per day of 1 round per cleric level you possess, you can act normally regardless of magical effects that impede movement as if you were affected by the spell freedom of movement. SRD:Cleric Domains. Animal Companion (Ex): At 4th level, you gain the service of an animal companion. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court Each domain gives the cleric access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. Command: One subject obeys selected command for 1 round. Exorcism of Undeath (Sp): Once per day as a full-round action, you can try to end any possession spells or effects, or effects that Substitute Domain: Temporarily swap one domain for another your deity offers. 5e) Revised System Reference Document. The target gains fire resistance 15 against the triggering effect. Bestow Curse: –6 to an ability score; –4 on attack rolls, saves, and checks; or 50% chance of losing each action. Sudden Shift : In the blink of an eye, you can appear somewhere else. Spell cross-references link to the referenced spell. Tips and Stuff; Site Map; Legal Information; Tools. Slime (Cleric Domain) Most ordinary folk would consider the daily interaction with, and worship of, entities composed of slime, ooze, or jelly as a manifestation of madness — and to an extent, they are correct. Each talent/domain provides an ability that can be improved by feats. Speak With Dead: Corpse answers one question/two levels. Uncommon Abjuration Cleric. Protection Domain Spells Cleric: War Domain. Channel Divinity: Righteous Save. 5e Open Game Content → System Reference Document → Spells → Cleric Domains. A cleric chooses two domains from among those Open Game Content; This is part of the Revised (v. Beer Domain Spells; Cleric Level Spells; 1: comprehend languages, heroism: 3: blur, suggestion: 5: aura of vitality, hypnotic pattern: 7: Check out our other SRD sites! Traveller SRD | 5th AIR DOMAIN. TRICKERY DOMAIN. A wizard who uses the arcane domain system (called a domain wizard) selects a specific arcane domain of spells, much like a cleric selects a pair of domains associated with his deity. This granted power is a supernatural ability. Earth Domain Spells By doing so, you gain access to a single cleric domain. That'll help somewhat with things like Mythic's Divine Source. You can use this ability a number of times per day equal to 3 + your Wisdom modifier. New Pages EVIL DOMAIN. This acid dart deals 1d6 points of acid damage + 1 point for every two cleric levels you possess. 1”) by Wizards of the Coast LLC, available here. If you see any page that contains SRD material and does not show this license statement, please contact an Once you gain a domain spell, you always have it prepared, and it doesn't count against the number of spells you can prepare each day. To distinguish it, these Domains. If the total at least equals the creature’s current hit points, it dies (no save). 5e UA; 3e SRD; Pathfinder SRD; Modern SRD; open game content. A cleric chooses two domains from among those belonging to her deity. EVIL DOMAIN. Urban Acolyte faith trait Growing up in a city has broadened your philosophy, and helped you interpret your patron’s divine will in a novel way. These rounds do not need to be consecutive. Save your favorites for easy reference. Search the full text of spells. You seek to emulate them and empower them, seeing their strengths as the pinnacle that other creatures should aspire to. Some of these gods are portrayed as the sun itself or as a charioteer who guides the sun across Choose a number of creatures equal to 1 + half your Cleric level (rounded down). If a domain spell is not on the cleric spell list, a cleric can prepare it only in her domain spell slot. Each domain’s theme and domain spells appear in Table 8–2: Domains. Granted Power: You cast healing spells at +1 caster level. Deities of justice are often lawful, sure, but they temper the rule of law with an eye towards ensuring justice is served. Undead and constructs are immune to this effect, unless water is a key part of their functionality. The gods of knowledge – including Oghma, Boccob, Gilean, Aureon, and Thoth – value learning and understanding above all. Spells A to Z. This touch also removes the fatigued, shaken, and sickened conditions (but has no effect on more severe conditions). Domain Spells: 1st—cure light wounds, 2nd—cure moderate wounds, 3rd—cure serious wounds, 4th—cure critical wounds, 5th—breath of life, 6th—heal, 7th—regenerate, 8th—cure critical wounds (mass), 9th—heal (mass). If you have a domain spell that doesn't appear on the cleric spell list, the spell is nonetheless a cleric spell Associated Domain: Charm. Acid Arrow — Burning Hands; Call Lightning — Curse Water TRICKERY DOMAIN. Protection The Emptiness domain represents darkness and distance, unknowable motes beyond reach, and subtle cosmic forces of unfathomable scale. ; Detect Thoughts: Allows “listening” to surface thoughts. In addition to his standard spells, a cleric gets one domain spell of each spell level, starting at 1st. 0a, rather than the Creative Commons Attribution Shadow domain clerics are often leaders of small cults and lead other worshippers as they engage in acts of espionage, larceny, murder, and other surreptitious pursuits. CC: Turn Anathema: Use your turn/rebuke ability to turn creatures with the opposing alignment subtype. FR Air; Ancestor (Shaman) FR Animal; Arborea; FR Army; FR Avarice; Baator; FR Granted Powers: Turn or destroy earth creatures as a good cleric turns undead. It gives you a bunch of really useful spells like Fly and Teleport, andd gives you This is part of the (3. Domain Spells: 1st—deathwatch, 2nd—gentle repose, 3rd—speak with dead, 4th—death ward, 5th—slay living, 6th—undeath to death, 7th—destruction, 8th—waves of exhaustion, 9th—wail of the banshee. Necromancer talents and spells (3pp) Occultist. Justice Domain Justice is not the law, justice is making sure that people are treated fairly and equitably, that the guilty are punished and the innocent protected. If your deity intervenes, you can’t use this feature again for 7 days. The SRD 5. These creatures must succeed on a Constitution saving throw or be stunned until the end of their next turn. Trigger An effect would deal fire damage to either you or an ally within range. You must declare the smite before making the attack. Law Domain Spells. Radiant Domain Expanded Spells; Cleric Level Spells; 1st: Faerie fire, guiding bolt: 3rd: Aid, prayer of healing: 5th: Daylight, spirit guardians: 7th: Death ward, wall of Each domain gives the cleric access to a domain spell at each spell level he can cast, from 1st on up, as well as a granted power. 0a, rather than the GNU Free Documentation License 1. In addition, you gain information as if you made the appropriate Knowledge skill check with a result equal to 15 + your cleric level + your Wisdom modifier. It is in our nature to wish that things beyond our realm of control will simply work out. You gain an initial domain spell for that domain, a spell unique to the domain and not available to other clerics. Choose one domain related to your deity. Serpent (Cleric Domain) “Just another snake cult,” say the people of the city when the new faith arrives, but soon after the true power of the serpent makes itself felt. 5th-Level Each domain has a list of spells — its domain spells - that you gain at the cleric levels noted in the domain description. 0 Divine Strike. Channel Divinity: Banish Natural Light LAW DOMAIN. Magic Aura: Alters object’s magic aura. It is our intent to work within this Deity, Domains, and Domain Spells: A cleric’s deity influences his alignment, what magic he can perform, his values, and how others see him. These patrons of organized life, specialization of trade, stored knowledge, and rejection of the natural world desire the world to become an orderly and urbane place. Growth. CD: Brambles: Wooden weapon grows spikes that deal +1 damage/caster level (max +10). /2 levels). You gain Knowledge (local) as a class skill. Your death touch is a supernatural ability that produces a death effect. See the Divine Domain class feature for how domain spells work. Death’s Kiss : You can cause a creature to take on some of the traits of the undead with a melee touch attack. Dominate Animal: Subject animal obeys silent mental commands. ; Heat Metal: Make metal so hot it damages Cold Domain. Each cleric must choose a time at which he must spend 1 hour each day in quiet contemplation or supplication to regain his daily allotment of spells. By spending an immediate action at the beginning of a combat round, you may move up one place in the initiative count. Divination: Provides useful advice for specific proposed actions. 142 Not all clerical traditions are taught among the orthodoxy. The gods of the forge teach that, with patience and hard work, even the most intractable Open Game Content (place problems on the discussion page). Any haunt within 15 feet of Open Game Content (place problems on the discussion page). Eyes of Darkness (Su) : At 8th level, your vision is not impaired by lighting conditions, even in absolute darkness and magic darkness. All 3rd-Party OGC; 5e OGC; 3. Evil Domain . Invisibility: Subject invisible 1 min. Ancestor Cleric Domain. Monk talents and forms (3pp) Necromancer. 5E SRD Content. Level: 5th. A druid who worships a Agathion Subdomain. Cleric. Luck Domain Spells Dragon Domain. Paladin The Exorcism domain is never a deity’s only domain, but a small and active arm of a greater Church. 1st-Level Cleric Spells. Switchable between 3. Additionally, a lot of the high-level features of these domains suffer from consistent sources of mitigation (the Moon Domain needing the moon to be present, the Ocean Domain punishing you with exhaustion levels for using your fish scales while out of water, the Void Domain requiring you to remain stationary while using its Black Star feature). Exorcism of Undeath (Sp): Once per day as a full-round action, you can try to end any possession spells or effects, or effects that Time (Cleric Domain) Gods of time are relentless beings, the continuation of being drives them. Check out our other SRD sites! What are your favorite cleric domains? The travel domain seems exceptionally good to me. Magic Circle against Law: As protection spells, but 10-ft. Home; Character Creation; Magic; Deities; Monsters; Stores & Gear; Lands of Faerûn; Personalities; Home » Deities of Faerûn » Domains of Faerûn » All Cleric Domains. Calm Animals: Calms (2d4 + level) HD of animals. These communities might be as small as an adventuring party or as large as a city, but all require safety and comfort to thrive. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. The gods of life promote vitality and health through healing the sick and wounded, caring for those in need, and driving away the When a cleric prepares a spell in a domain spell slot, it must come from one of his two domains (see Deity, Domains, and Domain Spells, below). Granted Power: You cast law spells at +1 caster level. Open Game Content; This is part of the Revised (v. Desecrate M: Fills area with negative energy, making undead stronger. /level or until it attacks. Followers of deities dedicated to the chill of winter and the cold between the stars don’t tend to be kind, generous people. Untouched by the Seasons : By touching a creature, you can grant it the benefits of endure elements, which last for 1 hour per cleric level. radius and 10 min. True, they revel in the dark of night and the deeper darkness found only far beneath the earth, but remember that darkness is a natural state. Features. It also provides an invocation you can use as a quick action once per day, per battle, Dungeons and Dragons Wiki. Magic Domain Spells. Use Foundry?. Aid: +1 on attack rolls, +1 on saves against fear, 1d8 temporary Major props to you for going through all the domains properly, too. You must take the result of the reroll, even if it’s worse than the original roll. Each day, a cleric can prepare one of the spells from her two domains in that slot. Air Domain Spells Granted Power: You can perform a feat of strength as a supernatural ability. How much more awe-inspiring, then, must be the gods dragons worship? Dragons embody many things: mastery of the elements and the most unforgiving environments, sagacity, long life, and an eternal hunger to acquire greater wealth and power. To these deities, death and the afterlife are a foundational part of the multiverse’s workings. ; Lesser Telepathic Bond: Link with subject within 30 ft. This granted power is a air domain Granted Powers : Turn or destroy earth creatures as a good cleric turns undead. Granted Power: Add Bluff, Disguise, and Hide to your list of cleric class skills. Granted Power: You gain the power of good fortune, which is usable once per day. Divine Domain. Rebuke, command, or bolster earth creatures as an evil cleric rebukes undead. With access to two domain spells at a given spell level, a cleric prepares one or the other each day in his domain spell slot. When you choose this domain at 1st level, you gain the bonus cantrip vicious mockery. Deity, Domains, and Domain Spells: When your character becomes a Cleric, you may choose to have your character serve a specific deity. in: Pages using DynamicPageList3 parser tag, Templates, SRD, and 3 more. Domain fire. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions. Cover of Night. 1 is licensed under the Creative Commons Attribution 4. Good Domain Spells Protection from Evil: +2 to AC and saves, counter mind control, hedge out elementals and outsiders. Repose Domain Spells. Boon of Peace. Acid Resistance (Ex): At 6th level, you gain resist acid 10. Domain Open Game Content (place problems on the discussion page). Table: Mushroom Domain Spells; Cleric Level Spells; 1st: medicinal mushrooms, entangle 3rd: fiber shape, peripheral fungi: 5th: fungal infestation, plant growth 7th Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). Magic Circle against Chaos: As protection spells, but 10-ft. They believe resisting death or summoning the undead to be an abomination. Site Search: Cleric Domains of D&D. ; This is part of the (3. Click on the link for more details. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of excellence and courage. Grave. CLERIC DOMAINS AIR DOMAIN. If you see any page that contains SRD material and does not show this license statement, please contact an Open Game Content (place problems on the discussion page). Great Cthulhu, Gobogeg, and Hastur). Summon Spider I Summon Spider VI , Giant Vermin (spiders only), Poison , Polymorph (spider-shape only) Associated Domain: Charm. Starting when you choose this domain at 1st level, whenever you reduce a creature to 0 hit points and use non-lethal damage, you gain temporary hit points equal to 3 + your cleric level. Cleric: Knowledge Domain. Associated Domain: Good. Weapon Master (Su): At 8th level, as a swift action, you gain the use of one combat feat for a number of rounds per day equal to your cleric Domain Spells: 1st—protection from law, 2nd—align weapon (chaos only), 3rd—magic circle against law, 4th—chaos hammer, 5th—dispel law, 6th—animate objects, 7th—word of chaos, 8th—cloak of chaos, 9th—summon monster IX (chaos spell only). Please note: Only one domain choice can be chosen per level even if more than one option is available. Below is a list of divine domains, official and unofficial. Replacement Power: The following granted power replaces the dazing touch power of the Charm domain. A druid who chooses the Sun domain gains the ability to turn undead 1/day as a cleric of her level, and cannot perform a greater turning. Granted Powers: You can use speak with animals once per day as a spell-like ability. The gods of the forge are patrons of artisans who work with metal, from a humble blacksmith who keeps a village in horseshoes and plow blades to the mighty elf artisan whose diamond-tipped arrows of mithral have felled demon lords. Replacement Domain Spells: A Claw in the Clowder. CD: Curse of Ill Fortune: Target suffers –3 penalty on attacks, checks, and Shadow Domain (Cleric) The Shadow domain embraces the darkness that surrounds all things and manipulates the transitory gray that separates light from dark. Travel Domain. Some teach that knowledge is to be gathered and shared in libraries and universities, or promote the practical knowledge of craft and invention. Cast [reaction] verbal. Calm Emotions: Calms creatures, negating emotion effects. Confusion: Subjects behave oddly for 1 round/level. The protective ward is an abjuration effect with a duration of 1 hour that is usable once per day. War has many manifestations. 0 Undead. If you see any page that contains SRD material and does not show this license statement, please contact an Law Domain. Deception. Granted Powers . Associated Domain: Weather. Shatter: Sonic vibration damages objects or crystalline creatures. Activating the power is a free action, the power lasts 1 round, and it is usable once per day. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). The initiative order then resets to normal for the next round. Clerics meditate or pray for their spells. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Air Domain Spells. For the purpose of using a scroll or other magic device, if you are also a wizard, actual wizard levels and these effective wizard levels stack. Keeper Domain (Cleric) The Keeper domain focuses on social bonds and well-regulated communities. Clerics of time deities tend toward lawful alignment due to their gods’ strict and unchanging nature, and are often seen as rigid and DESTRUCTION DOMAIN. Open Game Content (place problems on the discussion page). Grant someone you touch a resistance bonus equal to your cleric level on his or her next saving throw. Beer Domain Spells; Cleric Level Spells; 1: comprehend languages, heroism: 3: blur, suggestion: 5: aura of vitality, hypnotic pattern: 7: Check out our other SRD sites! Traveller SRD | 5th ANIMAL DOMAIN. Also starting at 1st level, having become accustomed to being in darkness, you are immune to the detrimental effects of it and can act normally when affected by the blinded condition. Skills: Choose two from History, Insight, Medicine, Any necromancer’s lab where the methods of the Bloodspiller are utilized can become a shrine to Afflux if the space is hallowed in his name. OGN SRD v1. Associated Domain: Plant. The cleric gets the granted powers of both the domains selected. They believe that indulging in lustful desires is a natural and healthy part of life, and that denying oneself of such pleasures only System Reference Document v3. When it comes to beings of awesome power, dragons reign supreme. Granted Powers: Add Appraise, Intimidate, and Sense Motive to your list of cleric class skills. Unity (Su): At 8th level, The domain of monsters is one of revelry in strange forms and predatory instincts. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day MAGIC DOMAIN []. DM Screen; Site Search A druid with the nature’s bond ability can choose an animal domain or terrain domain listed here instead of one of the standard domains. If you see any page that contains SRD material and does not show this license statement, please contact an Substitute Domain: Temporarily swap one domain for another your deity offers. Channel Divinity: One Move Ahead. Luck Domain Spells SUN DOMAIN. 6th-Level Bard Spells. Replacement Power: The following granted power replaces the bleeding touch power of the Death domain. as a reaction to their being about to make a saving throw. Trickery Domain Spells. (using the rules for touch spells). This extraordinary ability allows you to reroll one roll that you have just made before the DM declares whether the roll results in success or failure. The Repose domain is similar to the Death domain, but is granted by good-aligned deities whose clerics are barred from casting evil spells. Granted Power: Gain a +2 bonus on Bluff, Diplomacy, and Sense Motive checks. Bonus Proficiencies. Acid Dart (Sp): As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. Fire Domain Spells Spell Name Brief Description; Animate Dead M:: Creates undead skeletons and zombies. CD: Curse of Ill Fortune: Target suffers –3 penalty on attacks, checks, and Cleric Domain Plague Domain. It has some interesting damage-dealing spells and Radiant Domain. Healing Domain Spells. If you see any page that contains SRD material and does not show this license statement, please contact an LAW DOMAIN. Touched creatures are treated as undead for the purposes of effects that heal or cause damage based on positive and negative The SRD lists only the Life Domain. CHAOS DOMAIN. This domain is a mixed bag, primarily focused on spellcasting. (Sp): At 8th level, you can teleport up to 10 feet per cleric level per day as a move action. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Salves to darkness some call cleric who follow gods that grant this domain, but this is not always the case. Once you gain a domain spell, you always have it prepared, and it doesn't Deity, Domains, and Domain Spells: A cleric’s deity influences his alignment, what magic he can perform, his values, and how others see him. Domain Source Suggested spheres Storm: Heroes of the Fallen Lands: Sun: Heroes of the Fallen Lands: Death: Heroes of Shadow: 3. At 1st level, you Cleric Domain Plague Domain. If you see any page that contains SRD material and does not show this license statement, please contact an Death Domain Spells 1 Cause Fear : One creature of 5 HD or less flees for 1d4 rounds. It is covered by the Open Game License v1. Fire Bolt (Sp): As a standard action, you can unleash a scorching bolt of divine fire from your outstretched hand. For a number of rounds per day equal to your cleric level, you can move normally regardless of magical effects that impede movement, as if you were affected by freedom of movement. You also learn one exotic language of your choice, subject to GM approval. For people who know they're better. Once on each of the cleric’s turns, they can cause a weapon attack to deal an extra 1d8 cold damage to the target on a hit. Some deities hoard knowledge and keep its secrets Knowledge Domain. The “+1” in the entries on this table represents that spell. Gods of the grave watch over the line between life and death. Clockwork Gnome Publishing - Domains OGN SRD v1. You can do so a number of times per day equal to 3 + your Wisdom modifier. Just like cleric domains, animal and terrain domains have granted powers and domain spells, and a druid who selects an animal or terrain domain gains a domain spell slot at each level. Remote Viewing (Sp): OGN SRD v1. Cure Back to Main Page → 3. Protection EARTH DOMAIN. Skills: Choose two from History, Insight, Medicine, AIR DOMAIN. Throughout the history of humankind, we have prayed to the gods for good luck. Portal Domain Spells; Cleric Level Spells; 1st: Adjust position*, expeditious retreat: 3rd: OGN SRD v1. City Domain There are many gods of civilization, cities, and the drive towards an urban populace. Associated Domain: Death. If you see any page that contains SRD material and does not show this license statement, please contact an Use Discord? Join the fan server for announcements, updates, and feature voting. Your effective druid level for this animal companion is equal to your cleric level – 3. A cleric of the Void domain of 8th level or higher has the ability to infuse their weapon strikes with divine energy. This ability lasts for 1 hour or until the creature touched elects to apply the bonus to a roll. Channel Divinity: Feline Finesse. It gives you a bunch of really useful spells like Fly and Teleport, andd gives you automatic freedom of movement for rounds a day equal to your class level. Also, you have advantage on any Strength checks to swim. Marked Guardian Cleric Domain. Cleric domains and spells (3pp) Commander. This space must be inside the reach of the Bonus Proficiency. Anything to Please : At 8th level, you can compel a creature within 30 feet to attempt to please you as a standard action. As an immediate action, after you are missed by a melee attack, you can teleport up to 10 feet to a space that you can see. You can use this ability once per day at 8th level, and an additional time per day for every four levels Table: The Cleric Level Base Attack Bonus Fort Save Ref Save Will Save Special Spells per Day 1; 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th; In addition to the stated number of spells per day for 1st- through 9th-level spells, a cleric gets a domain spell for each spell level, starting at 1st. The Plunder Domain has spells that you gain at the cleric levels in the following table. Channel Divinity: Torrent of Peace. 5e OGC; Darkness Domain. Hold Animal: Paralyzes one animal for 1 round/level. Lengthen Shadow Open Game Content (place problems on the discussion page). Jump to: This material is published under the OGL 1. MIND DOMAIN. Drunken Autonomy (Su): As a swift action, whenever under the effects of Druids who select the Animal domain or the Plant domain gain Skill Focus (Knowledge [nature]), since Knowledge (nature) is already a class skill for druids. 0-Level Bard Spells; 1st-Level Bard Spells; 2nd-Level Bard Spells; 3rd-Level Bard Spells; 4th-Level Bard Spells; 5th-Level Bard Spells; OGN SRD v1. HEALING DOMAIN. Open Content Nightmare Domain Spells; Cleric Level Spells; 1st: Hideous laughter, illusory script: 3rd: Phantasmal force, silence: 5th: Major image, slow: 7th: Hallucinatory terrain, phantasmal killer: 9th: Dream, geas: Bonus Cantrip. Once you gain a domain spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. + 5 ft. If a cleric is not devoted to a particular deity, he still 5th-Level Bard Spells. It is duplicated here for convenience. 0a, rather than the Creative Commons Attribution Sharealike License. Gods of light – including Helm, Lathander, Pholtus, Branchala, the Silver Flame, Belenus, Apollo, and Re-Horakhty – promote the ideals of rebirth and renewal, truth, vigilance, and beauty, often using the symbol of the sun. 0-Level Cleric Spells. 2nd-Level Cleric Spells. This material is published under the OGL. You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. You can use this ability to grant the bonus By doing so, you gain access to a single cleric domain. At 2nd level, you can use your Channel Divinity to add a +10 bonus to any Dexterity ability or skill check made by you or someone you designate within 30 feet. Replacement Power: The following granted power replaces the copycat power of the Trickery domain. To distinguish it, these items will have this notice. A You can use a holy symbol (see Equipment) as a spellcasting focus for your cleric spells. Starting at 2nd level, you can use your Channel Divinity to tap into the divine well of peace that flows through you. (Druids who take this ability through their nature bond class feature use their druid Liberation (Su): You have the ability to ignore impediments to your mobility. For a cleric of 14th level or higher, the extra cold damage is 2d8. Mind Domain Spells. Each day, a cleric with access to a planar domain chooses one of the two spells available to prepare in his domain spell slot for each spell level. Earth Domain Spells Sorcerer/Wizard Spells. In either case, the gods of war watch over warriors and reward them for their great deeds. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. As a Cleric of Fortune, you have devoted yourself to a deity of destiny and hope. Note- Special Requirement This subdomain requires that the character possess the Urban Acolyte faith trait. From now on, you know one less sorcerer spell that you can cast at each subsequent level (not counting the domain spells from this alternative class MAGIC DOMAIN []. These groups Choose three cleric talents/domains. Undarken. Use this ability a total number of times per day equal to 3 + your Charisma modifier. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead. Protective Aura (Su): At 8th level, you can emit a 30-foot protective aura as a standard action. Exorcise Haunt (Sp): You can emit a burst of positive energy as a standard action. LUCK DOMAIN. Granted Power: Turn or destroy air creatures as a good cleric turns undead. Range 60 feet; Targets the creature that would take fire damage. Rites: When a victim succumbs too quickly to pain, it is customary for the presiding cleric to wound himself in Afflux’s name (if the cleric is living), to offer some additional pain as recompense. The most notorious of cold aligned deities is the Demon God of Ice and Snow. 441 4. Rather than drawing your spells from a distant deity, you pay homage to your own physical or spiritual ancestors, wise souls of the past who grant you divine magic. Air Domain; Animal Domain; Artifice Domain; Chaos Domain; Charm Domain; Community Domain; Creation Domain; Darkness Domain; Death Domain; Destruction Domain; Earth Domain; If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can FIRE DOMAIN. Holy Lance (Su): At 8th level, you can give a weapon you touch the holy special Pride Domain. What are your favorite cleric domains? The travel domain seems exceptionally good to me. Your chosen domain grants you domain If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. New Pages Time (Cleric Domain) Gods of time are relentless beings, the continuation of being drives them. You can use this ability a number of times per day equal to 3 + your Touch of Glory (Sp): You can cause your hand to shimmer with divine radiance, allowing you to touch a creature as a standard action and give it a bonus equal to your cleric level on a single Charisma-based skill check or Charisma ability check. Granted Power: You can generate a protective ward as a supernatural ability. The character must succeed at a melee touch attack against a living creature (using the Bonus Proficiency. 5: SRD Home. Armor: Light armor, medium armor, shields Weapons: Simple weapons Tools: None Saving Throws: Wisdom, Charisma. Druid circles / revised Druid (3pp) Fighter. Commander talents, commands and tactics (3pp) Demonologist; Druid. You swiftly deflect incoming flames. Enlarge : As a swift action you can enlarge yourself for 1 round, as if you were the target of the enlarge person spell. Chaos Domain Spells. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead. Blessing of the Faithful (Su) : As a standard action, the ecclesitheurge can bless one ally within close range (25 ft. A cleric chooses two domains from among those belonging to his deity. /level. You can target any single foe within 30 feet as a ranged touch attack with this bolt of fire. You gain an enhancement bonus to Strength equal to your cleric level. Beer Domain. Air Domain Spells AIR DOMAIN. Druidic Avenger Growth. They may use the following weapons: club, Open Game Content (place problems on the discussion page). Reply reply Open Game Content (place problems on the discussion page). You are a scholar and a sage of legends. Associated Domain: Trickery. A domain wizard cannot also be a specialist wizard; in exchange for the versatility given up by specializing in a domain instead of an entire school, the domain 3 Cleric Spells; 4 Cleric Domains; 5 Druid Spells; 6 Paladin Spells; 7 Ranger Spells; 8 Sorcerer/Wizard Spells; Spell Lists; Bard Spells. Granted Power: The character may use a death touch once per day. This teleportation must be used in 5-foot increments and such movement does not provoke attacks of opportunity. if you buy the PHB (Complete Core Classes) or you buy Subscribe to the Open Gaming Network and get everything ad-free! 5e SRD > Content Source: Cleric Domain Marked Guardian Domain Seasons. Disciple of the River TRAVEL DOMAIN []. 5) System Reference Document. This ability is usable once per day. Granted Powers: Turn or destroy earth creatures as a good cleric turns undead. Agathions are a race of neutral good outsiders. Apocryphal Domain Spells Source Dark Archive pg. Destruction Domain Spells Open Game Content (place problems on the discussion page). As a standard action, you can touch an ally to grant her your noble visage bonus against creatures that share her creature type (or subtype) for 1 . 9. A cleric’s deity influences her alignment, what magic she can perform, her values, and how others see her. Plant Domain Spells Open Game Content (place problems on the discussion page). Cleric Spells. Madness is okay, and evil is solid in an evil campaign where you are likely to be fighting goody goods. A cleric chooses two domains from among those Clerics can use all types of armour. Replacement Domain Spells: Open Game Content; This is part of the Revised (v. Replacement Power: The following granted power replaces the charming smile power of the Charm domain. When you touch, roll 1d6 per cleric level you possess. Destruction Domain Spells SRD Spellbook is a complete spell reference guide for your iPhone or iPod Touch. 3. Cloistered Cleric. On choosing this domain at 1st level, you learn the true strike cantrip and you gain proficiency in the following skills: Acrobatics and Stealth. The edicts of their holy order forbid them from using weapons that have a sharp, cutting edge or stabbing point. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. oac asjo qbxdyw resisbw cawafw zjo rhlo nrmfh ouiekq smoiho